Edwin Durland was hired as a handyman for the Mystery Shack during this time; after firing him for his seeming incompetence, Stan caught sight of year-old Soos Ramirez holding a screwdriver and offered him the job on the spot. Over time, the Shack developed a rivalry with the rest of the tourist traps the state, which originated a yearly tradition that involved vandalizing one another.
Sometime at the start of the summer ofGideon Gleeful opened up the Tent of Telepathya scam whose success and whose ads, which often featured unflattering footage of Stan, damaged the Mystery Shack's profits made Stan profoundly annoyed. The two soon ended up being business rivals. Sometime during the month of June ofStan's great niece and nephew, Mabel and Dipper Pines, are sent from Piedmont, California  to stay with him for the summer. Stan has them help out at the Mystery Shack, often working alongside his handyman Soos and his cashier Wendy.
Stan is not above using the twins, as it happened when he planned a family bonding day that consisted of helping him create forged dollar bills, which resulted Future Memories - Escape Into - The Dream (File the three being taken to county jail overnight.
However, he soon seems to appreciate having the twins around: in " The Legend of the Gobblewonker ," he is eager to take them fishing with him, even making them fishing hats with their names, and spends the rest of the day angrily upset at their choosing to go monster hunting with Soos. Finding his own fishing buddies around the lake doesn't turn out well for Stan, since everyone thinks his jokes are annoying or creepy to the point of earning him a tracking anklet from the lake police.
Despite the bad day, the twins eventually return and join him in fishing for the rest of the day. After the twins and Soos rediscover the wax figure collection in " Headhunters ," Stan resolves to reopen the exhibit, and is unhappy to discover Wax Abraham Lincoln was left in front of a window and melted in the sun.
Mabel then uses this leftover wax to create a figure of Stanwhich an adoring Stan unveils as a central part of the Wax Museum's Grand Reopening. The ceremony is ultimately a failure, as it was massively attended by a crowd that Stan promised free pizza to; the crowd grows angry and violent upon discovering there is no pizza. Stan talks to and carries his wax twin around happily, but his joy is cut short when the wax figure is beheaded, an ax beside it and its head missing.
Stan is emotionally affected by this he calls the cops over the 'murder' and puts together an elaborate funeral for the wax figureas having someone or something who looked like him beheaded brings back uncomfortable memories of the loss of Ford .
After failing to find the culprit, the twins, Soos and the wax figures attend Wax Stan's funeral, which is officiated by Stan; he is eventually overcome with emotion and leaves the room, with Soos close behind.
In his absence, it is revealed that the murderers are the wax figures themselves, eager for revenge on Stan for forgetting about them for ten years - they'd mistaken the wax figure for Stan himself.
Mabel and Dipper defeat them, destroying Stan's parlor in the process. When they tell Stan what happened, he laughs them off, telling them they have overactive imaginations.
In " The Hand That Rocks the Mabel ," the twins and Soos watch a commercial for Gideon Gleeful, child psychic, which shows footage of Stan with the label "fraud" across it. Stan angrily informs them that Gideon is his arch enemy and has been nothing but trouble since he arrived in Gravity Falls.
He also says nobody living under his roof is allowed under Gideon's roof, but Dipper and Mabel decide tents don't have roofs a loophole and go watch his show. When Stan learns that Mabel and Gideon are apparently dating, he marches over to see Gideon's father, Bud Gleefulintent on complaining about the relationship and declaring himself against it.
He is soon converted into a fan when Bud presents him with elaborate plans for an alliance between the Tent of Telepathy and the Mystery Shack, which would involve a lot of profit. After that, Stan takes to wearing a 'Mabel and Gideon' t-shirt and tells his niece she'll eventually have to marry the little boy, also spending his days having expensive food, drink and admiring expensive art at the Gleeful residence. When Gideon orders his father to call off the deal on account of Mabel refusing to be his girlfriend, Stan is reluctant to part with all the luxury.
As he is being dismissed, he grabs an expensive clown painting and runs from the house, yelling "Try and catch me, suckers! In " The Inconveniencing ," Stan fails to find the remote control and refuses to get upforcing him to watch an old romance film called The Duchess Approveswhich to his surprise ends up captivating him.
He becomes very invested in the movie, ignoring the ringing phone and crying when a part of it reminds him of his life "in a way". When the fictional Count Lionel appears to interrupt the Duchess' wedding, Stan becomes so infuriated at the count's behavior that he tosses the television out through the window.
When Stan takes the twins to Greasy's Diner in " Dipper vs. Manliness ," Stan's awkwardness around waitress Lazy Susan reveals to Mabel that he has a crush on her, although Stan claims she's too "classy" to ever give him the time of day. Mabel tries to improve Stan's appearance and behavior in order to appeal to his love, but nothing Future Memories - Escape Into - The Dream (File.
Mabel finally decides that she should present her uncle to Susan as is: the plan works like a charm, and Stan is rewarded with both Susan's number and a slice of pie on the house.
However, Susan's incessant phone calls quickly become too much for Stan, who eventually stops answering, listening to her messages on the answering machine with horror instead. Stan hosts a party at the Mystery Shack in " Double Dipper " to attract a younger audience.
For profit, Stan charges both an entrance fee and an exit fee of 15 dollars ; he is immediately aware of the moment Dipper tries to leave the concessions table, turning up with a taped recording of his grand nephew promising to stay at it all night.
He is baited away from the refreshment table where he is filling a dish with marshmallows and the dance floor by a dollar attached to a fishing line, courtesy of Dipper clone number 8. In " Irrational Treasure " it is revealed that Stan despises the old-fashioned customs of Pioneer Day. Pretending to be living in pioneer times gets on his nerves, to the point where he assaults Stevea mechanic, when Steve pretends to not know what a car is while Stan's car is stuck.
He is subsequently locked in the stocks. While he is incapacitated, Stan encounters Gideon, who takes advantage of Stan's captivity to throw tomatoes at his face after Stan tells him he looks "less girly than usual". Pacifica Northwest also comes across Stan as he attempts to pick the lock with a hairpin and tells him to write a statement claiming that the Northwests are the best family in Gravity Falls in exchange for his freedom. Stan instead writes "You Stink", prompting Pacifica to summon the townsfolk and have him pelted with tomatoes once more.
He is released when Dipper unlocks him with the President's Key and Mabel, appointed a US congressman by Quentin Trembleygrants him official pardon. In " The Time Traveler's Pig ," Stan opens up a Mystery Fair to earn more cash and rigs the Dunk Tank with himself as the dunkee, guaranteeing a lot of angry customers by making the target connected to the seat very stiff, causing it to stay fixed no matter how hard the balls are thrown at it.
Later, one of the members of the Time Paradox Avoidance Enforcement Squadron fires his blaster at the target, which causes Stan to fall off the seat and into the water, to the surrounding crowd's cheering. In " Fight Fighters ," Stan is seen hanging out with Soos and the twins for a while before Robbie challenges Dipper to a fight. Stan hears the challenge, tells the boys to stay "right there" and rushes outside excitedly to witness the brawl, being disappointed when he can't call "the boys" to place bets - he transparently decides to bet on "Skinny Jeans" Robbie.
After reacting strangely to questions about ladders and screaming in terror at the "World's Most Terrifying Skydiving" show, Mabel realizes Stan is terrified of heights. She tricks him into climbing the Gravity Falls water tower with her in order to face his fear, when the tower's base is attacked by Rumble McSkirmishwho is pursuing Robbie at the time. After the tower wobbles unstably and threatens to fall with him and Mabel still on it, Stan discovers he MP3) still alive, and realizes he has conquered his fear.
In " Little Dipper ," Stan opens the door to a man in a suit who asks for him by name. Terrified that the tax collectors have found him, Stan runs into the house for the bag of full of cash hidden behind a painting, looking desperately for a trap door button amidst the stones on the wall. Stan thwarts several other schemes throughout the episode, so he is understandably skeptical when Gideon calls him, claiming he has the twins captive in a jar and demanding the deed to the Shack as ransom.
He claims Gideon "isn't even speaking English" when he offers to text him a picture of the twins as proof, revealing he is not quite up to date with technology, and hangs up. He and Soos are later seen setting up a mirror maze - Soos' idea, appropriated by Stan - that Stan expects will make him a lot of money. Stan is still deep in the mirror maze when Gideon arrives at the Shack with the shrinking device, which makes most of Gideon's shots divert harmlessly into mirrors, until he finally happens upon the real Stan.
Unseen by both of them, the tiny Mabel and Dipper escape the jar and tickle Gideon into submission - to Stan, who only sees a previously threatening Gideon dissolve into giggles, this looks like a nervous breakdown.
He suggests that Gideon may have overexerted himself with revenge and rolls his still giggly arch enemy through the Shack and out the door. In " Summerween ," Stan drives the twins and Soos to the Summerween Superstoreand is the one who explains the holiday to Dipper and Mabel. When the store attendant tries to have them ejected from the store by the police, Stan uses a Smoke Bomb to escape, leaving behind a 'Stan Buck' as payment and demolishing a Jack-o-lantern float in MP3) parking lot in the escape.
It is revealed that Stan takes personal enjoyment in frightening trick-or-treaters away during Summerween: when a group rings the doorbell of the Mystery Shack, he comes to the door and feigns his face melting off. This scares all but two kids away; he tries to scare them by pulling 'real guts' sausages from his stomach, but fails. He then has pig burst out of his stomach, to no avail, and asks them what they find scary, which prompts them to prank him with a shock video on their cellphone.
Stan is terrified and opts to call it a night, drawing himself a bath "wash off the shame". Unbeknownst to him, the two kids come into the Shack and wander into the bathroom, where Stan's half-naked form finally succeeds in scaring them away. When the twins come home from trick-or-treating, disappointed they couldn't eat any of the candy they collected, Stan presents them with the two kids' abandoned sacks of candy, and the family, along with Soos, Wendy, Candy and Grendawatch a horror movie and eat candy for the remainder of the night.
In " Boss Mabel ," Stan's relentless attempts at making money and poor treatment of his employees get on Mabel's nerves, and she decides to confront him about it. Unwilling to believe Mabel's gentler methods are better than his ways, Stan proposes a bet: whoever makes more money in three days' time—Stan on vacation or Mabel running the Shack—is in charge for the rest of the summer. After heading out, Stan lands a spot competing on the game show Cash Wheel by being dramatic and shameless.
This, coupled with the twins making a little money compared to his zero, prompts him to hold up his end of the deal. While Mabel turns down the job, she still makes him perform the apology dance he promised to do if he lost the bet. In " Bottomless Pit! A storm breaks out, but an eager Stan stays to throw all the Mystery Shack's suggestion slips down the pit, until a gust of wind knocks him, along with Soon and the twins, down into the abyss.
Inside the pit, they begin to tell stories to pass the time. In Dipper's tale, Stan makes fun of Dipper's frequently cracking voice, and develops an obnoxious, female voice after his nephew dumps a voice-altering formula in his coffee. In his own tale, Stan wins a major football game with the help of his robotic sidekickthereby teaching a group of football players a lesson and winning a gigantic trophy. In Mabel's story, Stan attempts to teach a bear how to drive and easily cons the cops into believing that it is his doctor-mandated seeing eye bear.
Mabel observes his excessive lying habit and grows more and more annoyed by it to the point of forcing him to be honest, via a set of Truth Telling Teeth. Stan's truthfulness is unfiltered, however, going from annoying to disturbing, until he almost admits to all of his crimes in front of the police. Mabel finally decides to remove the teeth from her uncle's mouth after he almost gets himself arrested.
When the Bottomless Pit ends, depositing them all back outside the shack, Stan leans on its signboard, which breaks and tips him back into the pit. When Stan tries to sit in the ideal lawn chair, he is horrified to find that Gideon has taken it from him at the last minute. As he tries to forcibly remove Gideon, he is caught and put into pool jail for roughhousing, and Gideon foils his other attempts.
Stan resolves to break into the pool after hours and spend the night on the chair, therefore beating Gideon to it; while the plan seems to work, Gideon reveals that he'd coated the chair in glue. In " Carpet Diem ," when Dipper and Mabel are fighting over a new room they found in the shack, Stan takes the key and tells them that whoever sucks up to him the most will get the room. He makes them run around and do chores and make things for him, all the while rewarding them with 'suck-up points'.
After Dipper and Mabel switch bodies, he catches Dipper Mabel spying on the sleepover and thinks that Dipper is at 'that creepy age where you spy on girls', which prompts him to drag "Dipper" into his office to explain puberty and where babies come from with the help of an illustrated book, much to Mabel's horror. When she tries to sabotage Dipper by calling Stan a stupid old jerk, Stan is instead proud of "Dipper" for standing up to him, earning him the key.
In " Boyz Crazy ," Stan can be seen storing canned meat in preparation for the apocalypse. He listens to Dipper talk about how Robbie got Wendy to go on the date with him mind control, which prompts him to share the story of Carla McCorkle leaving him for Thistle Downe.
He accompanies Dipper in uncovering a hidden message in the song, and drives Dipper to Lookout Point to help him tell Wendy about it. When Wendy breaks up with Robbie, he calls it "a victory for every man whose hands are either too weak or fat to play a musical instrument.
He leaves Waddles tethered outside the Shack despite Mabel's warnings, and later has to witness the pig being taken by a pterodactyl. He invents a story about the dinosaur breaking into the Shack and forcibly taking Waddles from him after a fight to avoid the blame. When the group, en route to save Waddles, finds dinosaurs encased in tree sap, Stan eagerly plans to turn them into another tourist attraction.
He also unwittingly confesses to leaving Waddles outside, leading to Mabel not speaking to him. Later, when he and Waddles split from the group, being circled by the hungry pterodactyl, Stan has a change of heart and fights to protect the pig, even punching the dinosaur in the face like he'd said he'd done in the story.
He returns Waddles to Mabel, earning her forgiveness. In " Dreamscaperers ," Gideon sends Bill Cipher into Stan's mind to find the combination to the safe containing the deed to the Mystery Shack.
Cipher is prevented from doing so by the efforts of Dipper, Mabel, and Soos, so Gideon uses dynamite to blow open the safe. With the deed in hand, he then forces Stan and the others out of the Shack and has it demolished via a wrecking ball.
Stan and the rest of the family are forced to move in with Soos and his grandmother in following the events of "Dreamscaperers. He is also strapped for cash without the Mystery Shack's tours for income, despite telling Dipper and Mabel's parents that they're actually set up at a four star hotel.
He is forced to send the twins back to California; as he muses over his losses, a resounding bleep of interference from his hearing aid leads him to discover that Gideon was spying on everyone through his Gideon pins. He drives to the site of the Gideonbot's crash in time to reveal Gideon's secret camera feeds, irrefutable evidence that gets him the deed to the Mystery Shack back. It also leads to Lil Gideon's arrest. Back at the Shack, when Dipper finally tells him about Journal 3Stan laughs and seemingly dismisses the journal, asking to borrow it to collect ideas for the Mystery shack.
However, it is revealed that Stan is in fact very interested in it: he takes the Journal to the underground laboratorywhere it is revealed that he had Journal 1 all along, and that he likely took Journal 2, along with the deed to the Mystery Shack, from the pile of things he shook out of Lil Gideon prior to his arrest. Stan expresses joy at finally having the three  and puts together the unmarked pages, which are revealed to be the blueprints to the portal.
With the full image finally at his disposal, Stan sets about activating it. In " Scary-oke ," Stan is still in the lab late that night, using the three journals to make the portal operational.
He stays there until early next morning, when he gets up to head the Mystery Shack's grand reopening. He gives Dipper back his journal, claiming it was too boring to read but having secretly made copies of its pages. When two government agents show up to investigate a strange phenomenon they picked up on the radar, Stan insists that nothing is out of the ordinary, even attempting to bribe them.
He discredits Dipper when he tries to interest the agents with the journal and confiscates the business card they gave him, hiding it in his room. Later, at the Mystery Shack reopening after party, Stan is at the admissions table counting the money he's made, happy at the amount of people that showed up. He ends up catching Dipper in his room talking to the agents and angrily tells him to go enjoy the after party, as he'll be grounded immediately after.
Stan himself leaves the party early to work on the portal, so he is underground when Dipper raises the dead. He becomes aware in time to run upstairs and save Dipper and Mabel from the zombies. Stan then reveals to the twins that he was never skeptical and only lied to avoid making them curious about the supernatural. He is shown in awe of discovering invisible ink in the journal.
Once the zombies' weakness is revealed, he, Dipper and Mabel climb onto the roof to use the sound frequencies from singing karaoke to kill them. After the zombies are dealt with, he asks Dipper to promise that he won't use the book to go looking for trouble, only for self-defense. In return, he had to promise Dipper that he didn't have any other 'bombshell secrets': with the portal, his real identity and Ford in mind, Stan crosses his fingers behind his back as he promises.
In " Into the Bunker ," he is seen giving orders to the construction workers as they fix the damage from the zombie attack. When one of the workers asked what caused this, he lied and said that "a big woodpecker" did it, before slipping the curious worker some money in exchange for not asking questions.
While there, they see Pacifica with her pare nts. She insults each of them and Stan whispers to Soos, "Is it wrong to punch a child? Mabel calls her out and asks her for a rematch after dark. Stan is thrilled to help Mabel and Dipper break in while he and Soos stand look out. Before they go in, Stan gives Mabel a gold trophy sticker for encouragement.
In " Sock Opera ," Mabel enacted her impression of him with her Stan sock puppet while he sipped his coffee, trying to ignore her. He also makes a joke towards Dipper after seeing him with bags under his eyes. He is later seen at the puppet show alongside Soos and Wendy. In " Soos and the Real Girl ," he is seen trying to show off with his novelty coin dispenser, Goldieto a kid.
Because it was old and worn out, it leaked oil and made a loud screeching sound that made the kid run away in tears. Wendy suggests he throw Goldie away, which he declines until he slips and his arm gets caught in its mouth. Later, he tosses Goldie in the garbage by Gravity Malls after having a heartfelt moment. He follows some children into Hoo-Ha Owl's Pizzamatronic Jamboreewhere he finds the arcade to be a nightmare.
He spots an animatronic badger and thinks it'd be a great way to con others out of their money, to which he asks the manager to sell it to him. The manager, however, declines and insults him. Stan then vows to get the badger at all cost. The next day, Mabel and Dipper ask him if he's seen Soos, to which he comments he missed work for the first time ever. Later on, he steals the animatronic badger, but after.
GIFfany takes control of the electronics, it attacks him and he is forced to face it. Despite being outmatched, he is able to dodge one of its attacks with it mistakenly hitting the garbage, turning on Goldie, which munches on the animatronics' arm. Not long after, the badger shuts down due to Soos stopping. While they are there, they get married at a Wed and Breakfast joint. Stan tells three stories in " Little Gift Shop of Horrors. He steals a golden watch from the Hand Witch.
Despite the Dipper and Mabel's warnings to return it, he ignores them. But then you realize that you will become a discord mod for the rest of your life Cringe Ending: A Skin Stealer wants to chug jug with you. Song: Chug Jug with you. Stranded ending: You are unable to find a way to exit your current floor and are stranded until you die.
Coma Ending: After taking both the Return Pills and the Sanity pills at the same time somehowyou wake up from a 15 year coma realizing that the Backrooms was all a nightmare Or was it? Doom Ending: During your time in the backrooms, you feel an inhuman amount of rage flowing through your arteries. You then kill many entities in one level, with a weapon of your choice.
You are so angry and thirsty for entity bloodshed, that even entities fear you. You soon become known as the 'Backrooms Slayer'. Other explorers stay behind you during your quest to eliminate all entities in the backrooms. Hell in the Backrooms Ending: While entities fearing you like an urban legend creepypasta, you return killing a lot more entities on sight.
You would make your way to Level Fun and kill every Partygoer you see. You become a lot stronger after putting on the Praetor Suit. Saved by M. Ending: You were saved by fellow humans while being chased by Hounds on Level 0. It turns out they were M. You accept. You are now destined to work with M. You now have to roam around the Underground forever fighting wierd skeletons, nerdy dinosaurs, strong fish and soul murderous goats.
Beatbox Ending: You beatbox so fast you warp time and space out the backrooms. Gateway Ending: You go into a hallway, you walk for a minute until you reach a door. You open it, you see your family and friends. Welcome back to reality. You see that the landscape is YOUR hell, you run for hours, running from horrific abominations. And then you see Doomguy Shocker ending: you escaped the backrooms, only to find a nest of shockers.
You die as they begin to feast. Stupid ending: After running 42rXeSc0p3. Backbackrooms ending: You somehow end up in the Backbackrooms. Among Us Ending: You were voted out as the sus impostor.
Future Ending: You escaped the backrooms, but the world feels more futuristic Past Ending: You escaped the backrooms, but the world feels older, like the 's Good ending………Or is it? Health Problem Ending: You escaped the backrooms, but with either a temporary or a permanent health problem.
The backrooms got angry and kicked you out. Technically A Genocide Ending: Everyone dies of a heart attack after hearing the start of a song, as they thought it would be a rickroll.
Loser Ending: The Backrooms were actually a forbidden place to enter, and when you escaped them, you got imprisoned for 10 years. Fatality Ending: You escaped the backrooms, only to die after 10 seconds. What a crappy ending. Purpose Ending: Do all of these endings really matter? You entered the backrooms on purpose, so no need for endings. Or yes? Minecraft Ending: You noclipped in The Craftrooms and entered the minecraft backrooms. Dedication Ending: You have gone through all backrooms levels, only to get teleported back to Level 0 again.
You feel safe until you realize you entered Monika's Hangout. Rick Astley Ending: You suddenly turned into Rick Astley and now you will have to rickroll people for the rest of your life. It turns out you can kill entities with rickrolling. Song: No Rickroll. Infected Ending: Due to being infected, you are brought into a Volatile hive and become one of them.
Song: Revival. Song: Here. Song: Ugh I Think Not. Song: Nope. Song: Idiot? Cosmic Puffball Ending: You attempt to fight the Cosmic Puffball, only for them to send you to an alternate universe. Song: canzoni preferite.
True Beauty Ending: You encounter bbbbb9bbbbbbb, you nearly die from his power but you call him a "filler character", which made him die and made yourself go back to The Frontrooms. Terminator Ending: You die after being killed by a Skin Stealer. You later come back to life after being converted into a cyborg known as the T You now have to live as a cyborg for all eternity. You can't die until you are killed. During the few days where no missions are issued, they make frequent visits to Hanekoma and his cafe WildKat, where it is revealed that Joshua and Hanekoma have a long history with each other.
Joshua claims to be searching for a way into the Shibuya River so that he can take on the Composer and gain complete control over it. Neku eventually becomes incredibly distressed when he scans Joshua and sees flashbacks of him dying in front of the mural in Udagawa, leading him to accuse Joshua of being his killer.
Joshua neither confirms nor denies this throughout the week, and there is a great deal of tension between the two for the remainder of time they have together. On the seventh day, when they battle the Game Master, Sho MinamimotoNeku sees another flashback which leads him to believe that it was actually Minamimoto who had murdered him. After defeating him, Minamimoto unleashes a level i flare, and Joshua pushes Neku out of harm's way and takes the brunt of the attack, seemingly erasing both Minamimoto and himself.
Neku deeply regrets that he never got to apologize to Joshua for accusing him of murdering him, and feels guilty for his death. Allowed to play the Game one more time, Neku vows not to waste this chance which Joshua had managed to give him. In the final day of the third week, Joshua returns after the fight with Megumi Kitaniji's Noise form, shocking Neku. Before they can talk to each other, Kitaniji absorbs Joshua and the final battle begins.
Afterwards, Kitaniji is erased and Joshua reveals that he himself is the Composer and that everything that had transpired was part of a Game he had set up with Kitaniji - one that would ultimately decide the fate of Shibuya.
Wanting to erase Shibuya, Joshua chose Neku as a proxy to play the Game for him - and he had won. He also returns what is missing of Neku's memories, revealing that Joshua had indeed murdered Neku, just to send him into the game. Joshua has one final Game with Neku - a duel, in which the winner becomes Composer and gets to decide Shibuya's fate.
They both receive guns and Joshua begins a countdown for them to fire. Tearfully, an enraged Neku aims his gun and prepares to shoot — however, in the end, he cannot bring himself to kill a friend, and lowers his gun. Joshua, however, smiles coldly and shoots Neku, supposedly erasing him.
Following the duel, Joshua has a change of heart and spares Shibuya, having observed the changes in Neku firsthand. Neku then wakes up at the Scramble MP3), only to realize that he is back in the Realground. In the ending, Neku wishes to see Joshua again, hoping he will show up at Hachiko with everyone else. He states that while he can't forgive him, he trusts him. Joshua does not arrive however, and watches the friends from atop along with Hanekoma.
Hanekoma is aware from the start of Neku's role as the Composer's proxy. He tries to help him survive the Game. He helps Neku by giving him a harmonizer pin as well as various phone upgrades. In Another DayNeku and Hanekoma are both good friends. As Neku says, "He's the only man that I respect". The main storyline Hanekoma knows Neku and "tests his abilities" by using Panthera Cantus.
When Neku wins, Hanekoma tells him that the day Neku will help him will be sooner than they think. The Hanekoma from the Tin Pin world is a stranger to all, except for Neku. With Hanekoma trusting Neku with such a task, shows a great bond between the two. Neku is able to use many different pins that he finds to perform a variety of attacks. Other characters comment on his mastery of Psychsindicating that this ability is unusual.
This is further proven by the fact that Neku's partners can only use one pin at their disposal. Although he cannot use every pin in battle Pins through being the most obvious exceptionsthe wide selection of attacks adds to his unpredictability and therefore to his value in the Game. Also, he is able to summon Noise despite not being a Reaper. He performed this while fighting Mitsuki Konishi in Week 3, Day 7 by summoning Rhyme's Noise form after all his other pins had been stolen by Konishi.
Neku explains it to a surprised Konishi by saying that Rhyme is his friend and that she's not a noise. Neku can perform powerful Fusion attacks, which have three levels, with his partners by using the Harmonizer Pin.
He can also perform a Final Fusion attack, utilizing the power of all three of his partners ShikiJoshuaand Beat combined, shown when he defeated the Conductor during the end of Week 3. Though he is capable of using multiple psychs, Neku's go to ability in the anime is Pyrokinesis. With the fire he is capable of unleashing with the various lines of Pyrokinesis Psychs he holds, Neku is able to burn enemies from afar.
Unlike the in-game incarnation of the psych, however, Neku is not limited to causing lines of flames from erupting. He is also capable of wielding it in melee combat by coating his arms and legs with fire before striking them with punches and kicks. He can also shoot fireballs, slash them at enemies, and propel himself upwards. Though not directly Pyrokinesis, Neku is also capable of calling on the Fire Barrier Psych to protect himself from fatal hits.
Whenever he is not using Pyrokinesis, Neku is also shown to use Thunderbolt related Psychs and shoot electricity from his hands. He can also use Ice Risers to blow enemies upwards or block hits. Rarely, he will use Shockwave to kick noise away or to deflect projectiles with his hands. Like in the game, Neku is capable of Syncing up with his partners to unleash a coordinated and more powerful attack and is used to finish off most of the opponents Neku and his partners faces.
There are several Threads that give bonuses when worn exclusively by Neku. Listed in order of their item number, they are:. Neku will react differently to certain foodsgiving him more or less Sync than the food's description states.
Neku's food tastes are very mixed, and he is neutral on most foods. He tends to like the "rarer" food items.
Neku has the least dislikes with 2, shares with Beat in likes with 12, and ties with Joshua the least loves with 7. This is likely to be a reference to the idea of Neku closing out the outside world with his headphones, ignoring the wonderful world "cherry garden" around him, and his astonishing skill with psychs.
Additionally, sound may refer to the music theme in naming the characters. Jesse David Corti reprises his role as Neku. After surprising Sora by appearing out of nowhere, Neku explains that he is a Player in the Reapers' Gamewhich takes place in Traverse Town. With Neku's timer running short and no partner at hand, Sora, who isn't following Neku's explanation, happily agrees to help anyways. Neku's Dream Eater is a Necho Cat, a brightly colored cat-like creature with a music note for a tail.
Neku and Sora act as allies for a short time, fighting the Nightmares together. He makes a move to attack Sora, but Neku jumps in to defend him yelling "This isn't what you promised! When Sora wakes up, Neku is nowhere to be found. Neku and Sora later meet up again in the Fifth District.
Sora presents Rhyme to Neku, hoping that he may be able to jog her memory. Neku is unable to help, and Sora proceeds to fight Traverse Town's boss. Joshua then appears by using Rhyme's dreams as a portal between the two parallel Traverse Towns not to be confused with the real Traverse Town, as these two are dreams and manages to reunite Neku and Shiki, as well as Beat and Rhyme. The Traverse Town story ends there until later revisited. On the player's second trip to Traverse Town, Neku and Shiki face a tough mission; to defeat a Dream Eater so strong it is able to create more Dream Eaters.
Sora meets up with the two, who face a pair of Dream Eaters and also pass a puck between one another Shiki wants to bail, stating the Dream Eaters are too strong, when Sora comes in to help them, to his slight dismay. Neku later has a moment with Joshua, expressing his fear that he will never get back home. Joshua reiterates what he said to him in the original game"If you give up on yourself, you give up on the world.
Neku thanks him for the words, and he hopes he can get back, too. Neku appears as a costume that the player character can wear in Kingdom Hearts Union X.
He also appears in several medals:. In The AnimationNeku's story remains mostly the same with some key differences. Firstly, he does not know his own full name and only knows the name "Neku".
The name "Sakuraba" is revealed to him when Uzuki taunts him with it on the second day. She then tells him that if he doesn't erase Shiki, he will be erased as opposed the conscious choice made in the original game. Neku's anger at Shiki then summons Chump Noise that possess him and drive him to attempt to erase her before Hanekoma intervenes. Neku's move set was also changed. Instead of utilizing pins for his abilities, Neku naturally has access to any psych.
The design for the pin associated with them still flashes on screen just before he uses them however. Mew Eiji Oji Ken Doi. Thought Fragments Imprinting Keyword. Replay Remind Dive Soundsurf Trailer. Gatito Gatto Nero Jupiter of the Monkey. Wallets CDs Books Stickers. Explore Wikis Community Central. Register Don't have an account? Neku Sakuraba. History Talk Stop talking!
Just go the hell away! All the world needs is me I got my values, so you can keep yours, all right? I don't get people. Never have, never will. When the Reapers' Game throws him into contact with other Players, he has two choices: open up Dear lord! Please let today be even sweeter than yesterday! Thanks, peace. Now today is totally going to kick ass. This section is a stub. You can help by expanding it. Shadow Steak Ramen Viper Drink.
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